Abstract Private _destroyedAbstract engineReadonly goban_Base fields *
Static setSet's callback functions to be called in various situations. You can set any or all of the callbacks, only the provided callbacks will be updated.
Static setTrue if the game is a game record of a real life game
Abstract clearAbstract clearDecodes any of the various ways we express moves that we've accumulated over the years into
a unified JGOFMove[].
Abstract disableAbstract drawAbstract drawAbstract enableAbstract move_Encodes an x,y pair or a move object like {x: 0, y: 0} into a move string like "A1"
Abstract redrawAbstract setCalled by engine when a location has been set to a color.
Abstract setAbstract setAbstract setAbstract showOptional parameters: { Optional timeout: numberAbstract update
Goban serves as a base class for our renderers as well as a namespace for various classes, types, and enums.
You can't create an instance of a Goban directly, you have to create an instance of one of the renderers, such as GobanSVG.