Abstract
Private
_destroyedAbstract
engineReadonly
goban_Base fields *
Static
setSet's callback functions to be called in various situations. You can set any or all of the callbacks, only the provided callbacks will be updated.
Static
setTrue if the game is a game record of a real life game
Abstract
clearAbstract
clearDecodes any of the various ways we express moves that we've accumulated over the years into
a unified JGOFMove[]
.
Abstract
disableAbstract
drawAbstract
drawAbstract
enableAbstract
move_Encodes an x,y pair or a move object like {x: 0, y: 0} into a move string like "A1"
Abstract
redrawAbstract
setCalled by engine when a location has been set to a color.
Abstract
setAbstract
setAbstract
setAbstract
showOptional
parameters: { Optional
timeout: numberAbstract
update
Goban serves as a base class for our renderers as well as a namespace for various classes, types, and enums.
You can't create an instance of a Goban directly, you have to create an instance of one of the renderers, such as GobanSVG.