Interface AdHocPlayerClock

Hierarchy

  • AdHocPlayerClock

Properties

block_time?: number

Used with canadian time control. Time left (in seconds) to make the remainder of your moves in yu

moves_left?: number

Used with canadian time control. Number of moves left before a new block of time.

period_time?: number

Used with byo-yomi time control. Length of each period, in seconds.

periods?: number

Used with byo-yomi time control. Number of periods left.

skip_bonus?: boolean

Used with fischer time control to denote that the next move should not increment the clock.

thinking_time: number

Thinking time left, in seconds. Also used as main time for byo-yomi and canadian clocks.

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