Interface GameClock

Hierarchy

  • GameClock

Properties

black_player_id: number
black_time?: ClockTime
current_player: number
expiration: number
expiration_delta?: number
game_id: number
last_move: number
now?: number
pause?: {
    pause_control?: {
        [key: string]: boolean;
    };
    paused?: boolean;
    paused_since?: number;
}

Type declaration

  • Optional pause_control?: {
        [key: string]: boolean;
    }
    • [key: string]: boolean
  • Optional paused?: boolean
  • Optional paused_since?: number
pause_delta?: number
paused_since?: number
start_mode?: boolean
stone_removal_expiration?: number
stone_removal_mode?: boolean
title: string
white_player_id: number
white_time?: ClockTime

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