Interface GameListEntry

interface GameListEntry {
    _participants?: number[];
    black: GameListPlayer;
    bot_game?: boolean;
    clock_expiration: number;
    dropped_player: number;
    group_ids?: number[];
    group_ids_map?: {
        [id: string]: boolean;
    };
    handicap?: number;
    height: number;
    id: number;
    in_beginning?: boolean;
    in_end?: boolean;
    in_middle?: boolean;
    kidsgo_game?: boolean;
    komi?: number;
    ladder_id?: number;
    malkovich_present?: boolean;
    move_number: number;
    name: string;
    paused: boolean;
    phase: string;
    player_to_move: number;
    private: boolean;
    ranked?: boolean;
    rengo: boolean;
    rengo_casual_mode: boolean;
    rengo_teams: {
        black: User[];
        white: User[];
    };
    socket_id?: any;
    time_per_move: number;
    tournament_id?: number;
    white: GameListPlayer;
    width: number;
}

Properties

_participants?: number[]
bot_game?: boolean
clock_expiration: number
dropped_player: number
group_ids?: number[]
group_ids_map?: {
    [id: string]: boolean;
}

Type declaration

  • [id: string]: boolean
handicap?: number
height: number
id: number
in_beginning?: boolean
in_end?: boolean
in_middle?: boolean
kidsgo_game?: boolean
komi?: number
ladder_id?: number
malkovich_present?: boolean
move_number: number
name: string
paused: boolean
phase: string
player_to_move: number
private: boolean
ranked?: boolean
rengo: boolean
rengo_casual_mode: boolean
rengo_teams: {
    black: User[];
    white: User[];
}

Type declaration

socket_id?: any
time_per_move: number
tournament_id?: number
width: number